Task Priority Guide
Back to guidesWhen the High-Gnome task list grows, use these tiers to avoid conflicting objectives and wasted time.

Tier 1Mandatory orders
Complete high-priority tasks that gate the run or unlock safe exits. These are non-negotiable.
Assign to whoever is closest. All other activity pauses.
Tier 2Fast wins
Tasks that share a route with loot drops or scouting paths. Efficient because you’re already there.
Hauler or scout picks these up mid-route. Don’t detour.
Tier 3Optional bonuses
Extra tasks only after the crew has a clear exit plan. Skip them if time or noise is tight.
Only attempt if all Tier 1 done and extraction route is confirmed.
Copy-paste for crew notes
TASK PRIORITY ORDER: T1 (DO FIRST): Gate tasks / mandatory orders T2 (MID-ROUTE): Fast wins on existing paths T3 (IF TIME): Optional bonuses after exit confirmed RULE: Never start T3 if any T1 is unfinished.
Priority system based on task-thrashing patterns observed in CaRtOoNz's extended session and Steam's High-Gnome task description.
Last updated: February 2026